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In the Tabletop Role-Playing Game Dungeons and Dragons, one of the most infamous artifacts is called a Deck of Many Things. These decks of cards bring both Good and Bad Fortune. Draw one, three, or five cards, your choice, and see what the fates bring you. You can find the Deck of Many Things, listed online with an explanation of what each card does. Or, like many Dungeon Masters, create your own deck.

 

 If you create your own deck, this is the general break down:

Good Cards = Five or Six.

Neutral Cards = Three or Four.

Bad Cards = Six or Seven.

 

Card Examples:

One card grants a Significantly Powerful Magical Item, tailor for the character.

One card grants a fortress to the character. Brand new, fully functional, and fully stocked.

One card grants a Powerful Extraplanar Rival. A Demon or Devil develops a hatred for the character and will try to kill them.

One card sucks the soul out of the character and is obliterated forever.

 

The Prompt:

A mysterious fortune teller meets you on the side of the road, and you decided to have your fortune read. Afterward, she offered to let you choose one, three, or five cards from a special deck of cards. She shows you the pictures on these cards, and you decide to test your luck. How many cards do you choose, and what new fate happens to you?

Edited by Brayon
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