"The child lay in his bed, curled up into a fetal position as he stared at the door across from him. It wasn't a door. It was a giant flab of flesh, glowing like when you put a flashlight under your hand, and breathing like a lung. It breathed slowly, filling with air and then flattening out. Then it breathed again. The boy was too scared to close his eyes, so he stared at the door that never left his room. It had been there for months. Haunting the child. Traumatizing him."
When a father's son goes missing, he has to venture into a world of nonsense and horror to bring him back.
Nat Othic likes to drink, play cards and mind his own business. He had thought his past was long forgotten until Addison Rayne shoved a stun baton into his back and brought him before the Governor of the state. Nat is offered a lot of money to track down the remnants of the gang he once rode with.
Together he and Addison have to ride deep into the Deadlands, the scorched earth where evil thrives in both man and beast.
Rio Shal'Darim is a city ripe with conflicts. With the upper city and the lower city tearing at its once magnificent land, will there be a chance for hope to rise again? Or will its inhabitants be trapped forever in an endless swirl of darkness?
Following a total societal collapse; fifteen-year-old, Noah and Adam navigate through the abandoned streets of New York in order to survive. Join in on this one time short; loosely based on one of my own unpublished works, as the teenagers navigate throughout the hardship, of being the last two humans alive.
A war rages in the Barony of Branister. After the Barony was invaded by Archduke Listerian, he installed a puppet King upon the Branister throne. Noble houses have risen up in a rebellion, and this is just one of many tales of the war.