Adam is a sixteen year old mage cast out from his village by a people sworn to hate and destroy all magic in the world. He is thrust into a world with people like him and has embraced magic as a good in the world. Now living in the city of Arantiva, he discovers that he is not truly happy until a boy much like him comes into his life. But with this chance meeting comes a web of secrets, lies, and prophecies that bind him and his new friend closer than he could have ever imagined...
In a place far from the eyes of the Seven Cities, a group of mages prepare for a Darkness that threatens to consume all. One particular mage seems special above all though he does not realize it yet. The trials coming in his days ahead will shape his world as a rising evil threatens to return once more.
Jonathan Davenport, Alpha of the Homestead Pack, must not only take on those responsible for the disappearances of many Lycans but also the North American Lycan Council. With this uphill battle leading to all-out war, will Jon find the help he'll need to survive the heat of battle and the boredom of politics?
Two teens—one an Elven mage, the other the Human son of a huntsman—meet as healer and patient, but develop much closer ties. They set out to see World, and find it to be a very different place from the sheltered existence they had led. Their lives are not made easier by the Darkness that seeks to eclipse the Light that has ruled Elvenhold and Arcadia for 5,000 years.
The wizard Korga has arrived in the depraved city of Zanda to search for clues to the whereabouts of Deeping Lore within the Citadel of Zandine, home to the God of Chaos and Illusion. Hunter, a centuries old first rank Black Dragon Assassin is contracted by the Church of Thieves to kill him and arrives in the city during the Festival of the Lad. For Hunter, this is no ordinary contract. At stake is something that he greatly desires...an opportunity to father a son to love and raise as his own.
Fantasy places contain beings who feel, love, hurt, and dream. These expressions have as many different perspectives as there are in this world. Gaia-Town is a collaborative project that seeks to give you characters and stories that entertain and challenge you. Not everyone in Gaia-Town is honest or true and sometimes that makes for surprising situations. What it hopes to do is question our perceptions of that world, and therefore ours as well.
Magic used to be a secret. It didn't use to be a constant headache for Mathew, formerly one of the most powerful Magi on Earth. Now he has to deal with bigots who think he should be shot on sight, and a monster who preys on the free will of innocent beings, all with just a fraction of his former power.
Sometime in the remote past, a tween named Arthur leaves Arcadia to seek his friend, kidnapped by slavers and taken to Eblis, the land of dark magic and evil. Armed only with his wits, inchoate magic, and a dagger, Arthur begins a Heroes Journey.
Rumors of a traveling doctor spread like wildfire throughout Bosefestung, and Arden Grey finds it harder to maintain a humble presence. He gains the attention of the Templar and Mages Hall, half the nobles in the city, the city-state's Guard-Captain, and the city's Underground. Since when had serving the sick and wounded become so complex?