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Note: While authors are asked to place warnings on their stories for some moderated content, everyone has different thresholds, and it is your responsibility as a reader to avoid stories or stop reading if something bothers you.
The World of the Legend of the Red Star - 1. Key people and glossary (The Shadowy Path)
The glossary and the character list are based on Part 1 of the series only. It does not include characters or concepts that appear later in the story.
I have made some adjustments to the list, but later changes are still possible.
Key People
Andiol Empire
In the town of Paidos:
Josel Sandkan ("Goldy", "Josi"): 16-year-old boy from Paidos
Andreuz Sandkan: Josel's father, an author
Curtus Jerovann: old man, Josel's father's assistant
Franz Landez: Josel's friend, 17 years old, son of a grocer
Bartos Rigailon ("Bars"): Josel's friend, 16 years, son of a senior official
Darren Temjanion: Josel's friend, 16 years
Jolanda: a young woman in Paidos
Dareis Monteilon: the imperial governor of Paidos
Zdain Monteilon ("Din"): the governor's 16-year-old son
Isendar Vargan: the regional director of the Shadow Cross
Kal'ditha: a stranger
Elsewhere in Andiol:
Zal, Melgyera ("Melgy"), Ragart ("Fox") and Marl: travellers
Marta Donthav: widow of a merchant
Toma: Marta's servant
Grand Duchy of Malkania
In the town of Naldau:
Anibella Dannkas: a duchess
Danae Dannkas: 15-year-old niece of Duchess Dannkas
In the past
Members of the Brotherhood
Laftakom Greyhand, Eistaf Negos, Mocvann Gravenhild ("Vanna"), Taihan Xo'jox, Randalos Vevozor, Jestok Yellowtunic, Maendrym Cors, Chab, Anden Telon, Zaltarim Fizol, Bendac, Obeiron Kuubos ("Obi"), Izaskar Ksellendor and Lufudon Narthoy
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Glossary
Afamat: a small semi-independent state to the southeast of Andiol.
Andiol: an empire, neighbouring Malkania in the west and Land of the Ksingis in the east. The flag of Andiol features a yellow sun emblem on a red background.
Astray Mountains: the mountains between human-inhabited Darkuria and the Bewitched Land.
Bewitched Land: 'Ar'dagh-mor'. The realm of the dreaders on the continent of Darkuria. See: Cmorh-Biyr.
Black Flame, the: a network of the Fallen, through which they share information with each other and group together to serve the goals of the Darkness. The Black Flame is run by mysterious 'superiors '. See: Fallen.
Blue Moon, the: an organization that has been active since the Age of Oblivion and whose mission is to fight against the Darkness. Headquartered in Castle Cache. More recently, it has turned its attention to the Shadow Cross in particular.
Central Trade Route, the: an important east-west road via Five Hills to Dimalos.
Chimeijan: see: fiend wings
Chronicles: narratives containing old traditional information collected more than a thousand years ago. The best-known chroniclers are Nidiel the Bearcatcher and Cedne Usvamieli.
Cmorh-Biyr: the human given name (in Darkurian language) for the centre of the Bewitched Land. The name means the darkest darkness and describes well the place where no sunbeam can penetrate through a curtain of black clouds.
Confidants: a term used by the Blue Moon members to refer to each other.
Control discipline; control: ways to control and command another person by the Might.
Darkness, the: an unholy force or entity from which the Fallen believe they derive their power and in whose name they act. See: Fallen
Darkuria: 'Biyranthoj'. A naturally barren continent in the southern hemisphere, cooled by cold ocean currents and almost always covered by clouds. Only the east and north coasts of the continent are inhabited. The region has a low standard of living, high poverty, and a limited mining industry.
Dimalos: the capital of Andiol, located in the western part of the empire.
Dimalis: the largest population group in Andiol, comprising the majority of the country's citizens. The Dimalis are somewhat mixed with the Malkanians in Western Andiol.
Dreaders: in the old language 'vra-dagraaj'. The dreaders are the most powerful of the followers of the Darkness. They have strange abilities and can move from place to place with dark magic. Creatures mentioned in ancient chronicles and legends, but which very few now believe to exist.
Duke, Duchess: the second highest noble title in Malkania, inherited by the eldest child of a duke, regardless of sex.
Eastkeep: the largest town in eastern Andiol and the most prominent settlement in the region.
Eternal Sleep: A place or space where the Dimalis believe people go when they die. After being afflicted with Eternal Sleep, people sleep peacefully, free of memories and worries.
Fallen, the: people who have sworn an oath to the Darkness and sold their souls for one reason or another. A Fallen who has sworn an oath is bound to serve the Darkness and is punished by death for breaking it. The gruesome rituals of worship to the overlords of the Darkness are an integral part of Fallen's lives. See: Black Flame, Overlords of the Darkness, followers.
Fiend wings: 'chimeijan'. Large flying mammalians, which in the old chronicles are called 'the steeds of the dreaders'.
Five Hills: a town in central Andiol
Followers, the: 'duranej', a name used by the Fallen for themselves.
Frosty Moors: a treeless wilderness area in north-eastern Malkania.
Frothy: a large river flowing from the central Andiol to Ipalos. It empties into the Great Ocean south of Ipalos.
Fury hounds: dog-like beasts the size of a small horse. They live mainly in eastern Andiol and Land of the Ksingis in large herds. In Andiol, horror stories are told of how they kill for pleasure and enjoy slowly mauling their victims to death.
Governor, Imperial Governor: a high official appointed by the emperor of Andiol. He governs his province from the largest town or city in the region.
Grand Duke, Grand Duchess: the highest noble title in Malkania, inherited by the eldest child of the Grand Duke, regardless of sex. The Grand Dukes form a council from among themselves to govern the country.
Great Ocean: the ocean south of the Andiol and Malkania, extending to the northern coast of the Southlands. The Great Ocean is usually referred to simply as 'the Sea', as it is the only sea known to most people in Andiol.
Grozavok Rift: a long and remarkably deep gorge in the Bewitched Land. Its depths are said to be home to some of the most terrifying beasts.
Haven: the headquarters of the Brotherhood, led by Laftakom Greyhand, at Frosty Moors - now abandoned.
Inhabited World, the: the area of the world comprising the inhabited parts of Andiol, Afamat, Malkania, Land of the Ksingis, and the Southlands and Darkuria. Sometimes the term is used to refer to Andiol, Afamat and Malkania alone. The term 'Inhabited World' is also used to distinguish the distant continent known as the Uninhabited Lands.
Ipalos: a city in southern Andiol along the river Frothy.
Ksingis: the inhabitants of Land of the Ksingis.
Laftakom Greyhand's Brotherhood, the: a now defunct community of scholars with a variety of disciplines, whose headquarters, called Haven, was located in Frosty Moors in Malkania. Its members also used the Might in their research and were able to extend their lifespans. In addition to its leader, Laftakom Greyhand, the Brotherhood included Eistaf Negos, Mocvann Gravenhild, Taihan Xo'jox, Randalos Vevozor, Jestok Yellowtunic, Maendrym Cors, Chab, Anden Telon, Zaltarim Fizol, Bendac, Obeiron Kuubos, Izaskar Ksellendor and Lufudon Narthoy.
Lake Towns: in Andiol, along the Central Trade Route, there are four nearby towns and lakes connected by the river Frothy. The most important of the lake towns is Deepwater, on the shores of the Great Lake.
Land of the Ksingis: 'Ksing-Goidao'. A large state east of Andiol and Afamat.
Main Hall: the room in each major administrative building of the Shadow Cross where the leaders of the organisation meet to take official decisions.
Malkania: a grand duchy, a state to the west of Andiol. The flag of Malkania has a bright red vertical line on a white background and two adjoining triangles of the same colour.
Masked Thief: a character in Andreuz Sandkan's adventure novels. The main antagonist of Troubadour Kharl.
Might: a special ability to influence matter and living beings without physical contact. Only few people possess the Might, and even fewer understand the existence of the power itself. Unfortunately, some people also want to use it for evil purposes. Wielders of the Might are therefore sought after as servants of the Darkness and are tempted by the Black Flame to fall by any means necessary.
Naldau: a town in eastern Malkania.
Nalvajda: see: Overlords of the Darkness.
Nao-Kartheon: a large city in western Andiol, famous for its many parks and its great bridge. The meaning of the old-language name is "New Kartheon".
Never-Ending War, the: a war waged by Andiol against Land of the Ksingis. It has lasted several decades in the border region between the two countries.
Nissos: town in southern Andiol by the sea.
Nobility of Malkania: in order from the most important: grand duke, duke and count. In addition, the younger sons and daughters of the family who do not inherit the nobility of the head of the family are called barons and baronesses.
Oblivion, the: an indefinite period of time before the beginning of the New Era. The wars and upheavals of the Age of Oblivion destroyed much knowledge and caused a major setback in technological development.
Overlords of the Darkness, the: deities worshipped by the Fallen, from whom they believe they receive their powers. The worship rituals are accompanied by horrific rites, which vary for each overlord. In general, the Fallen choose one deity, whom they mostly worship. The most famous of the overlords are Grozavok (Sovereign of Eternal War), Nalvajda (Mistress of Lies), Blahaazsa (Lord of Lust), Chatramar (Poisoner), Nemxerdor (Painmaker), Halbadah (Lord of Delusions).
Paidos: a town in southern Andiol.
Priestesses/priests of all gods: members of the clergy of the public temples of Malkania dedicated to all gods.
Seeker: a person with a special ability to recognise the use of the Might around them. Some seekers also have the ability to identify other traits in living beings.
Senate, Imperial Senate, the: the highest governing body of the Andiol Empire, enacting and enforcing laws. Subordinate to the Emperor.
Seven Companions, the: an expedition to the Bewitched Land of the dreaders in 1563. Members: Anden Telon, Curtus Jerovann, Ikarr Knobnose, Trebomir Galna, Natalya Afins, Gothey Soldqek and Marl Gaidok
Shade commandos: people with special training. They are trained to, among other things, shadow a target, disguise themselves, pick locks and martial arts. A shade commando can be a master swordsman, a burglar, and an assassin all at once. Several different organizations and even various states have shade commandos in their service.
Shadaar: an ancient state which was located in the present Andiol area. Destroyed during the Oblivion.
Shadow Cross, the: a powerful and popular organization in Andiol, originally founded to protect the rights of peasants. Since then, it has spread to all sectors of society. Also active in Malkania. The emblem of the Shadow Cross is a cross-shaped tree with a larger and darker cross-shaped shadow behind it.
Shadow dogs: a not so polite nickname for the shadow sentries or the members of the Shadow Cross.
Shadow sentries: soldiers of the Shadow Cross.
Shadow walkers: a nickname for the members of the Shadow Cross.
Snagosts: monsters of the dark woods depicted in horror stories. Yellowish, long-limbed, their skin covered in toxic slime.
Southern Trade Route, the: a major road in southern Andiol, goes through Paidos and Ipalos among others.
Southerners: dark or black-skinned people who inhabit the Southlands.
Southlands: continent across the Great Ocean south of Andiol. The countries of the Southlands are Qoi-Tenqeee, Saadda and Mtuul. There are also some self-governing territories.
Spring Competition, the: a sports contest for young people held around spring time in most parts of Andiol. Traditionally, the Spring Competition includes fencing, steeplechase, running, archery, kite fighting, long jump, discus throwing, swimming and wrestling.
Spring Day, the: an annual national holiday in the Andiol Empire. It marks the end of the first term of the school year. Celebrations throughout Andiol.
Starveds' Desert: a wide sandy desert in the Southlands.
Tigeros Forest: an enormous, almost unexplored forest area in western Malkania.
Town Council: a governing body present in each town or city of Andiol. The Town Council is responsible for regional decision-making, working alongside the provincial governor. It consists of representatives from the town's primary professional groups and organizations such as the Shadow Cross. The council has the authority to pass a vote of no confidence against the governor, which is then subject to approval or rejection by the Imperial Senate.
Town Councillor: the highest administrative authority in the Andiol towns, responsible for implementing the decisions of the governor and the Town Council. Accountable to both the governor and the Town Council.
Traitors, the: the name used by Anden Telon for Eistaf Negos, Mocvann Gravenhild, Maendrym Cors, Chab, Bendac and Lufudon Narthoy.
Troubadour Kharl: the protagonist of Andreuz Sandkan's adventure novels.
Veilwood: a vast forest area in the south of Andiol.
Vendum: the capital of Malkania.
vra-dagraaj: see: dreaders.
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Note: While authors are asked to place warnings on their stories for some moderated content, everyone has different thresholds, and it is your responsibility as a reader to avoid stories or stop reading if something bothers you.
