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GrimIsaac

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Everything posted by GrimIsaac

  1. turn 21 starts now but it is shorter than usual(only 17 hours). No event because of the shortened schedule.
  2. turn 20 started a two hours ago (sorry for missing the start time again). Event - Clerical Origin - you can claim an extra territory as long as its a bonus territory (ex. a phalanx faction can claim an extra territory as long as the territory is a mountain)
  3. yes, but you could also attacked and claim two territories. Sorry for not explaining it correctly the first time.
  4. Thats the gist of it. I'm doing this to remind to guys that you dont necessarily need to be peaceful. Not to force you to be aggressive, but to remind you of the option.
  5. turn 19 starts now. Event - prosperity - you can attack another faction twice, but cannot claim territory if one does so
  6. turn 18 started an hour ago(sorry, hectic morning). event - broken hiking equipment - mountain territories cannot be claimed this turn
  7. turn 17 starts now. event - Dept - no one can attempt to claim someone else's territory this turn - 'We cant afford to raise the armies for battle this year'
  8. nel's territory looks like dragon throwing a tantrum, cel's territory looks like a old man walking towards a rock, myeige looks like a club, and foopy's territory looks like a horned snake swooping down on nel lol to all whom appose me
  9. then take a different territory before the turn ends nel
  10. People, please say where you are attacking from when you do attack, it can make my job a hole lot easier
  11. no one playing for two days kinda scarcely me. Turn 16 starts now. Event - land rush (since you guys missed it)
  12. turn 15 starts now. No event for today
  13. turn 14 started an hour ago(them weekends man). event - land rush - you can claim 2 territories this turn
  14. foopy, your explorers successfully captured 138
  15. Cel, sorry, you missed your chance for actions last turn, but you did succeed in claiming 18 as yours
  16. Nel, I rolled the die, and it results in with a face-up 5, which means you sent explorers to that territory and they succeeded in claiming it for you
  17. turn 13 started 3 hours ago(sorry, asleep). The event for today is colonization, you can either conduct your turn normally, or you can pick a number 1-145(territory you want to claim, but cannot claim enemy territory) three numbers 1-6(one dice roll) get it right, and get the territory
  18. ... nel, you have either land-lust, or are a blood thirsty pixie
  19. attacking territories dont count, the adjacent territories are LENDING strength. this is a trial run remember? there are bound to be bumps, and sadly, potholes
  20. actually, its a tie myiege = 5(base) + 2(*2)(adjacent territory) + 2(army territory) = 11 celethiel = 5(base) + 3(adjacent) + 1(defending) + 1(mountain defense) + 1(army terrain bonus) = 11 dont argue with me, im Emperor
  21. turn 12 starts now. event - Better Supply Lines - when attacking, adjacent territory you own adds a +2 instead of +1
  22. turn 11 starts now. Event - fear Scythia - barbarian armies lose their advantage over nomad armies
  23. turn 10 starts now. event - Remember Tetoeburg forest - legion armies lose their advantage over barbarian armies
  24. return the territory or you will be punished no, seriously
  25. no, you've claimed only one this turn
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