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Bill W

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  1. The concept of dominion—defined as supreme authority, sovereignty, or control—is a fundamental pillar in storytelling, serving as a primary driver for plot, character development, and thematic depth. It explores the tension between power and responsibility, and the consequences of exercising authority. Here is an analysis of the importance of dominion in storytelling: Driving Narrative and Conflict: Power Struggles: Stories often revolve around characters seeking to establish, maintain, or overthrow dominion (e.g., political thrillers, fantasy epics, and dystopian fiction). Moral Turning Points: Dominion serves as a catalyst for critical moments, showcasing how authority is used—or abused—to shape the world within the story. Character Development and Responsibility: The Stewardship Model: True dominion, often seen in narratives exploring leadership, is framed not as exploitation but as responsible stewardship—a "shepherd" model of caring for the vulnerable. Internal Mastery: Beyond external power, dominion represents the internal discipline and control over one's own mind and character. The Pursuit of Purpose: Characters exercising dominion often transition from victims to agents of change, pursuing authority to flip oppressive circumstances. Thematic Exploration of Values: Critique of Power: Stories often examine the "darkest of times" when the pursuit of dominion turns into tyranny, causing suffering and challenging the moral compass. Redemption and Authority: Stories of redemption frequently explore how a character moves from misusing power to using it for the greater good. The Evolution of Beliefs: Narratives can explore how ideas themselves exert dominion, reshaping cultural standards, such as the rise of empathy or the value of the individual. Setting the Stakes: Colossal Consequences: When the stakes involve "dominion" over a kingdom, planet, or society, the narrative gains an epic quality, forcing characters to face profound ethical dilemmas. Humanity vs. Nature/Technology: Stories often explore the limits of human dominion over the environment or AI, highlighting the dangers of uncontrolled mastery. Dominion in storytelling is rarely just about who is in charge; it is an exploration of why they are in charge, how they behave, and what that authority means for the world they inhabit.
  2. "Dominion" originates from mid-15th century Middle English dominioun, meaning lordship or supreme authority, derived from Old French dominion and Medieval Latin dominium (ownership, lordship). It stems from the Latin dominus ("lord, master"), which is rooted in domus ("house" or "household"), tracing back to the Proto-Indo-European root *dem- for household. The original meaning of dominion denotes "right of uncontrolled possession, use, and disposal," evolving from the concept of a master ruling a household. By the 1510s, it meant a territory or people subjected to a particular government's control. It is often used to describe high-level, sometimes absolute, power, such as in the Biblical sense (Genesis 1:26) of human rule over creation, or in the historic designation of British self-governing colonies, such as the "Dominion of Canada". Related words: Domain: Shares the same root of territory/control. Domination: Implies control over others. Domus/Domestic: Derived from the same Latin foundation of "house". According to the Oxford English Dictionary (OED), the earliest known use of the noun dominion in English is from around 1430. It appears in the writings of the poet and prior John Lydgate. The word is categorized in the Middle English period (1150–1500). While it initially meant general "lordship" or "power," it began being used in political context to describe specific territories, such as Wales, as early as the 16th century (e.g., in the Laws in Wales Act 1535). The term's colonial usage was later applied as an official title to Virginia around 1660 and to the Dominion of New England in 1686. According to the OED, the earliest known use of the noun domination is in the Middle English period, with the earliest evidence dating to around 1386. The earliest known use of the adjective/noun domestic dates to before 1425. The earliest known use of the noun domain in English is from before 1500. The earliest known use of the noun domus in English is in the mid-1700s. The earliest known use of the noun dominance in English is from 1823.
  3. Exploration in storytelling is essential for building unique worlds, driving character development, and fostering deep audiance engagement by transforming passive consumption into an immerive journey of discovery. It moves narratives beyond simple plots, allowing for thematic depth, emotional connection, and the creation of wonder. Key aspects of the importance of exploration include: World-Building and Uniqueness: Spending time exploring a setting makes a story unique, differentiating it from others and preventing it from feeling generic. Character and Plot Development: Exploration drives characters out of their comfort zones into new worlds, fostering growth and forcing them to confront new challenges. Engagement and Empathy: Immersive, exploratory narratives allow audiences to connect emotionally with characters, turning abstract concepts into personal experiences. Validation and Empowerment: Stories that involve exploration of difficult themes can turn trauma into resilience, offering solace and perspective. Active Learning: In educational contexts, exploration helps learners actively engage, develop curiosity, and understand complex ideas rather than just absorbing facts. Balancing Exploration and Pacing: While exploration is valuable, it must serve the story to avoid dragging the pace. Effective exploration connects directly to the plot or thematic development, rather than existing only for its own sake.
  4. "Explore" originates from the Latin explorare, meaning "to investigate, search out, or examine", which likely began as a 16th-century hunting term for scouting game by shouting. It combines ex- ("out") and plorare ("to cry out or weep"), indicating a literal, early sense of "crying out" to reveal something. Explore entered English in the late 1500s from Middle French explorer. The term evolved from its literal "crying out" meaning to broader, more general investigations by the 1580s. The definition expanded even further in the 1610s to include traveling to a new country for the purpose of making discoveries. Explore entered English in the late 1500s from Middle French explorer. Explore shares the plorare (cry) root with "deplore" (to cry out against) and "implore" (to call out to/beseech). According to the Oxford English Dictionary, the verb explore was first used in English in the mid-1500s. The earliest evidence cited by the OED is from 1531, appearing in a translation by the Scottish poet and translator John Bellenden. The noun explore appeared much later, with the earliest evidence in the 1870s (1873), utilized by physician Thomas Watson. The noun exploration is recorded slightly later, in the mid-1500s (1544) in Acts of Parliament. The noun explorer is attested from the 1570s, while the noun explorement appeared in the mid-1600s.
  5. What time of mine, Lee? A coal mine, a gold mine, a silver mine, or a mine from the Strait of Hormuz?
  6. The concept of "advance" in storytelling is crucial for maintaining momentum, preventing stagnation, and ensuring the plot moves forward through pivotal narrative reversals or actions. It acts as a counterweight to scene expansion (description/emotion), shifting the narrative from a current state to a new one, keeping the audience engaged. Key Aspects of Advancing in Storytelling: Driving Plot Progression: Advance ensures the narrative moves from one point to another, often via dramatic turning points, reversing a character's fortunes (e.g., from positive to negative). Without it, stories feel "pointless" or stagnant. Balancing "Advance" vs. "Expand": While "expand" slows down to add texture and emotion, "advance" acts as a gear shift to move the story forward. A compelling narrative often alternates between expanding (deepening a scene) and advancing (moving the action). The 8 Points of Progress: According to Dramatica Theory, progress is measured through key elements: defining a goal (e.g., stopping a murderer), identifying requirements to achieve it, and managing consequences. Structuring Action: Advancement uses a sequence of events—often marked by words like "then" or "next"—to maintain a logical order that prevents audience confusion. Triggering Actionable Engagement: In business or strategic storytelling, "advancing" is used to move people to action, transforming a brand or persuading an audience by taking them on a journey rather than just presenting facts. Effective storytelling uses advance to create tension and release it, ensuring the story moves toward a specific goal rather than meandering.
  7. "Advance" originates from the Mid-13th century Middle English avauncen ( meaning to further or improve), derived from Old French avancier (12 century). The root is Vulgar Latin $abanteāre, formed from Late Latin abante ("from before"), combining ab ("from") + ante ("before," "in front of"). Originally spelled avaunce, the letter 'd' was added to the English word in the 16th century, likely in a mistaken attempt to align it with a Latin ad- prefix (re-latinizing). According to the Oxford English Dictionary (OED), the word advance (in its verb form) was first used in English during the Middle English period (1150-1500), with the earliest evidence dating to before 1250 in the text Ancrene Riwle. Early forms often lacked the 'd', appearing as avaunt or avaunce. The noun "advance" has its earliest evidence from before 1400, appearing in the writings of poet and historian Robert Mannyng. The related adjective advanced is recorded from the 1530s.
  8. Escape in storytelling is crucial for character development, acting as a catalyst for transformation by forcing protagonists to shed their old selves, overcome internal fears, and act against self-interest. It drives plot through high-stakes, action-oriented, or emotional journeys, allowing characters to seek freedom or change. Key Aspects of Character Escape: Internal Growth (Self-Escape): The most profound escape is not from external foes, but from the prison of a character's own limitations, fears, or selfishness, enabling them to change. Driving Plot and Stakes: Characters must escape difficult emotional or physical situations to create momentum, often leaving behind a "small self" to achieve a necessary, profound inner transformation. Active vs. Passive Characters: Characters that actively flee, pursue, or change, rather than merely reacting to events, make stories more engaging and relatable to audiences seeking their own escape. Motivation and Goal: Escape acts as a primary motivator, driving characters toward a new, often improved, state of being. Relatability: When characters escape their realities, readers or viewers often connect with the universal human desire for change and freedom. Ultimately, an "escape story" is a, if not the, foundational element of fiction, allowing characters to overcome challenges and achieve meaningful transformation.
  9. "Escape" originates from the Vulgar Latin "exappare" (c. 1300), meaning "to get out of one's cape," formed from Latin ex- ("out") and Late Latin cappa ("cloak/cape"). The term likely came into Middle English (escapen) from Old North French escaper and Anglo-Norman escaper. It literally describes leaving a pursuer holding only one's cloak, which later meant to evade, flee, or get away safely. The word is a doublet of "scape" and is related to escapade. The Italian scappare (to run away) is cognate, and it shares roots with "scamper," potentially linked to ex-campāre ("break loose from a field"). According to the Oxford English Dictionary (OED), the earliest known use of the verb escape in English is from around 1330 in the writings of Robert Mannyng (also known as Robert of Brunne), a Middle English poet and historian. As a noun, the earliest evidence of "escape" is found even earlier, around 1300, in the text Kyng Alisaunder.
  10. The "rush"—often characterized as a rapid acceleration of plot, high adrenaline, or a sudden, cathartic release of tension—is a critical tool for creating high-impact emotional payoffs in storytelling. When strategically deployed, this rush transforms a narrative from a mere sequence of events into a visceral, memorable experience, bridging the gap between audience investment and narrative resolution. Importance of the "Rush" in Emotional Payoff: Creating Visceral Connection: A well-timed rush activates the listener's or reader's limbic system, allowing them to feel the story's emotional weight—such as fear, adrenaline, or intense joy—rather than just observing it, which makes the story more engaging. Enhancing Memory and Impact: Neuroscience shows that stories with high emotional arousal (the "rush") produce stronger neural connections, ensuring that the audience remembers the experience long after the story ends. Delivering "Earned" Moments: A rapid, intense climax that follows a carefully crafted, slower buildup makes the payoff feel earned rather than forced. Maximizing Dramatic Tension: Adrenaline-pumping scenes allow characters to confront their deepest fears or enemies, providing a satisfying, often cathartic, resolution that justifies the audience’s long-term investment. Reinvigorating Audience Attention: A sudden acceleration in pacing can break up monotonous sections and capture the audience's attention during pivotal moments of change. Techniques for Using "Rush" for Emotional Payoff: Speed Up for Climax: As a scene approaches a transformative moment or climax, increase the pacing through shorter, punchier sentences and active verbs, making the audience's heart race alongside the characters. Contrast with Calm: A sudden, hard cut from a quiet moment to high-octane action can increase the intensity of the rush, amplifying the emotional impact. Utilize "Tug and Release": Alternate between high-intensity moments (the rush) and slower, reflective scenes to keep the audience invested and emotionally balanced without burning them out. Add "Knife-Twisting" Stakes: Just before a major payoff, raise the stakes even higher to make the final resolution feel more significant and emotionally satisfying. | Leverage Sudden Revelations: A rapid unfolding of information—a "revelation" rush—can instantly flip the emotional context of a story, such as turning terror into relief, to create a profound shift in the audience's emotional state. Balancing the "Rush": Avoid Excessive Speed: Rushing through the entire story can make it feel "flat" and cause the audience to feel disconnected from characters, ultimately making the payoff feel unearned. Allow Room to Breathe: The rush is most effective when it is preceded and followed by moments of lower intensity, allowing the audience to process the emotional weight of the scene. Ensure Purposeful Acceleration: Every "rush" must feel earned by the preceding events, ensuring that the speed serves the story's overall emotional arc rather than feeling erratic or disjointed.
  11. The verb "rush" (to move quickly) primarily originates from mid-14th century Anglo-French russher and Old French ruser ("to dodge, evade, repel"), rooted in Latin recussare ("make an objection against, refuse). It evolved from a meaning "to drive back" or "repel" (14th century) to meaning to "move rapidly" by the 1650s. According to the Oxford English Dictionary (OED), the earliest known use of the noun rush (n.1), referring to the plant, is in the Old English period, specifically pre-1150. The verb rush (First Use): Mid-14th century (c. 1325–1375). Rush (v.2), meaning to move with speed or force, appeared later in the Middle English period 1150-1500. Rush (n.2 - act of rushing): Middle English, with the OED's earliest evidence from around 1380.
  12. Bill W

    Chapter 43 S3

    Thanks, Anton, and that's very good information to have. What I was referring to by saying transitioning into something larger I was referring to a larger animal, because they've bulked up a few times when they were saving the pair, and maybe they were even using your idea when they did it.
  13. The word "bound" is a versatile literary tool that can convey either profound optimism or intense urgency depending on its context, syntax, and whether it acts as a verb, adjective, or noun. It functions by connecting a character to a specific trajectory, destiny, or physical limitation. Here is how "bound" conveys these emotions in storytelling: Conveying Optimism (Hope and Destiny): When used to express hope, "bound" suggests a positive, inevitable future or a determined, positive action. "Bound for [a better place]": This phrase implies a positive trajectory, such as "She was bound for glory" or "They were bound for home." It suggests a hopeful, fated journey. "Bound to succeed/win": This implies that success is not just possible, but highly likely, building confidence in the character's journey. Optimistic Action: A character who is "bound" by a vow of love or loyalty acts with unwavering positivity, seeing their limitations as a purposeful choice rather than a constraint. Conveying Urgency (Stakes and Limitations): When used to convey urgency, "bound" implies being tied down, constrained, or under a strict deadline, often restricting freedom and raising the stakes. Physical or Psychological Urgency: A character "bound by the clock" or "bound to a ticking bomb" scenario experiences immediate pressure. "Bound to [action]": This often suggests a character has no choice but to act immediately to avoid a negative outcome, such as "He was bound to tell her the truth before she boarded the plane". Forced Limitations: Using "bound" in the context of being chained, restricted, or trapped (e.g., "bound with rope," "bound by secrecy") directly communicates a need to escape or act quickly. Contextual Nuances: As an Adjective (Optimism): "She was bound and determined to fix it." This indicates proactive, high-energy, and hopeful motivation. As a Verb (Urgency): "He bounded up the stairs." This indicates speed, quick action, and intense focus, showing high energy or panicked urgency. "Bound to" (Destiny vs. Obligation): It can mean either "destined" (optimism) or "legally/morally obliged" (urgency). By carefully choosing when a character is "bound for" something (future-oriented, hopeful) versus "bound by" something (present-oriented, urgent), a writer can immediately set the emotional tempo of a scene.
  14. "Bound" has four distinct etymological origins: (1) past participle of "bind" (fastened/obligated), (2) boundary/limit (Anglo-French bounde/bodne or Medieval Latin bodina, (3) ready/going (Old Norse búinn, and (4) to leap (French bondir). These meanings merged over time from different Old English, Germanic, and French roots. According to the Oxford English Dictionary (OED), the word "bound" has different origins based on its meaning, with the earliest usage as an adjective bound (meaning ready/destined) appearing around 1175. The noun bound (boundary/limit) appeared around 1275. The adjective bound (tied/fastened) appeared around 1360. The verb bound (to limit/confine) appeared around 1393 (in the writing of John Gower). The noun bound (a leap/jump) appeared before 1556 (in the writing of Nicholas Udall). The verb bound (to leap/jump) appeared in 1592 (in the writing of William Warner). The word "bound" in the context of being tied or forced is generally associated with the Old Norse word búinn (prepared) and later influenced by the verb "bind".
  15. "Galloping" in storytelling refers to a fast-paced, high-momentum narrative tempo used to accelerate through action, suspense, or plot-heavy scenes, ensuring the story moves forward without stalling. It is essential for creating urgency and excitement, forcing the reader to turn pages quickly, which is crucial for genres like thrillers, action-adventure, and high-intensity fantasy. Key Roles of Gallop Pacing in Storytelling: Creating Urgency and Tension: Short, punchy sentences and tight dialogue increase the narrative heartbeat, mirroring the adrenaline of a chase or a climactic fight. Eliminating Boredom: It prevents the story from becoming stagnant by skipping over unnecessary details, effectively "leaving out the boring parts" to focus on conflict. Balancing the Narrative: A "galloping" pace needs to be balanced with slower, reflective moments to prevent reader exhaustion, acting as the peak or plunge on a roller coaster of tension. Managing Time: It allows authors to cover long periods of time in a short space, useful for navigating through "story quicksand" or bridging, less vital scenes. Techniques to Create a Gallop Pace: Short, Punctuated Dialogue: Using rapid-fire exchanges between characters without heavy description. Active Verbs & Fewer Adjectives: Focusing on direct actions and removing unnecessary words. Tightening Sentence Structure: Short sentences and paragraph fragments build momentum, while excessive detail slows it down. Using White Space: Frequent paragraph breaks speed up the reading experience. Risks of Over-Galloping: If a story moves too fast, it can create "pacing whiplash," leaving readers feeling overwhelmed, confused, or disconnected from the characters. A relentless gallop can make emotional moments feel unearned if there is not enough "breathing room" for character reflection.
  16. "Gallop" originated from the Middle English galopen (circa 1400), borrowed from Old French/Anglo Norman galoper. "Gallop" is a doublet of wallop (Middle English walopen), meaning they share the same origin, with wallop coming from the North French form waloper. It describes a horse's fastest gait, likely referencing a "good" or rapid, efficient run. According to the Oxford Endlish Dictionary (OED), the verb gallop first appeared in English in the early 1500s (around 1515). The earliest evidence is found in a translation by John Bourchier, 2nd Baron Berners. The noun gallop also has its earliest known use listed in the early 1500s. While the OED notes the early 16th century for the noun, other dictionaries cite similar late Middle English origins, with some sources mentioning usage from the early 15th century (c. 1400–1425).
  17. Connecting character actions to "drift"—the gradual shift in their inner state, motivations, or relationships—is crucial for making stories feel authentic and engaging rather than forced. It translates internal emotional shifts into tangible "beats" or actions (e.g., avoiding eye contact, pacing) that show character growth and deepen empathy, ensuring characters feel human rather than stagnant. Key Aspects of Linking Action with Character Drift: Active Decision-Making: Character-driven stories thrive when actions are the direct results of personal choices, not just reactions to external events. Showcases Emotional State: Actions, such as nervous gestures, reveal a character’s inner world, motivations, and evolving feelings without needing to state them directly. Creates Meaningful Progression: A character should not be the same at the end of the story as they were at the beginning; their actions should show this internal journey. Distinguishes Character Voice: Unique actions and responses build distinct characters that are recognizable to readers. | Enhances Scene Dynamics: By using "beats" (small, intentional movements) in scenes, writers can show, rather than tell, the shift in a character's stance, anxiety, or intent. In short, linking action with internal drift stops characters from being "flat," turning empty spectacle into meaningful storytelling.
  18. "Drift" originated in the early 14th century from Middle English, meaning "a being driven" (of snow, rain, or cattle). Ut derives from Proto-Germanic driftiz (meaning "a driving" or "a herd"), untimately stemming from the Proto-Indo-European root dhreibh- ("to drive, push"). It is closely related to the verb drive and cognate with Old Norse drift (snowdrift) and Dutch drift (pasturage, drove). Drift originally referred to things driven by nature (snow, wind, water) or moving cattle/herds. According to the Oxford English Dictionary (OED), the earliest known use of the noun drift in English is from before 1400 when it appears in Cursor Mundi, a 14th-century Northumbrian poem. In the 1520s drift was used in a figurative sense to mean "aim, intention, or course" (e.g., "I catch your drift"). The verb drift is much later, with the earliest evidence in the OED dating from 1584. In the 1610s drift was used as a transitive verb for driving things into heaps. in the 1670s drift took on a nautical sense and was used to describe a ship's deviation from its course.
  19. Character ventures (journeys/arcs) are essential in storytelling because they drive the plot, build emotional investment, and define thematic depth. They transform characters from static figures into relatable individuals, allowing audiences to experience emotional journeys that increase memory retention by 65-70%. Key roles include driving conflict, enabling world-building, and facilitating reader empathy. Core Functions of Character Ventures: Driving the Plot: Characters with clear wants and needs create conflict through their decisions, ensuring the story moves forward rather than stagnating. Emotional Connection: Authentic development (growth, changes, or revealing flaws) makes stories memorable, causing readers to care about the outcomes of the journeys. Thematic Resonance: Characters often embody the story's main ideas (e.g., struggling with honesty), allowing themes to be shown rather than told. Relatability and Empathy: By experiencing trials, traumas, or triumphs (like in the Hero's Journey), characters allow readers to explore their own emotions and vulnerabilities. World-Building: Characters act as the reader's lens into the setting, defining culture, history, and rules through their interaction with the environment.
  20. "Venture" (15th century) is a shortened, aphetic variant of the Middle English aventure (adventure), meaning a risky undertaking, chance, or accident. It derives from Old French aventure, ultimately originating from the Latin adventurus ("about to happen", a future participle of advenire (to come to", "to arrive"). In the 15th century, venture emerged as a shortened variant of adventure. By the 1560s, it shifted in meaning to specifically describe a "risky undertaking," with the business context of "speculative enterprise" appearing by the 1580s. According to the Oxford English Dictionary (OED), venture (as a noun) first appeared in English in the Middle English period (1150-1500), with the earliest evidence dating from before 1450 in Le Morte Arthure. It originated as a shortening of the word aventure (adventure). The verb form also dates back to the same period, with evidence from around 1430 in the writings of John Lydgate. Initially venture meant "fortune, chance" or "peril," later evolving into the modern sense of a risky undertaking or business enterprise.
  21. Bill W

    Chapter 43 S3

    @kajean, you're very welcome and it sounds like you've had an interesting and exciting life. I'm glad that you're enjoying this story and that the boys adventures can bring back so many memories. I sometimes wonder if I'm going into too much detail when describing some of their trips, but then I think back to stories I've read and the thrill of reliving experiences I've had or the pleasure of mentally enjoying new and exciting adventures. Thank you very much for the feedback and I'm truly grateful that you've shared some of your life's story with me. When it comes to narrow roadways, I remember traveling through the Great Smoky Mountains as a young teen with my family. There were sheer drop offs on one side, with only very inadequate guardrails to keep a car from going over if you experienced a problem or an unexpected obstacle, such as a bear. Those times were scary, but they've stuck with me for many years.
  22. Bill W

    Chapter 43 S3

    Thank you, Tb, and I think we're all glad that Lonny didn't kill Devin. 😜 As far as learning what Michael thought, you'll just have to wait for the next chapter to be posted to see if it's in there. 🤪
  23. Character navigation—the way characters, their motivations, and their psychological journeys are steered through a plot—is crucial for driving engagement, developing themes, and building empathy. It transforms a mere sequence of events into a coherent narrative by linking internal growth (character) with external action (plot). Key Reasons Character Navigation is Vital: Drives Plot and Conflict: Characters navigate the story by making choices, causing, and resolving conflicts. A character's decisions, rather than passive events, should propel the narrative forward. Builds Emotional Connection: Readers and viewers experience the world through the character's perspective. Effective navigation ensures the audience understands a character's motives and emotions, fostering empathy. Directs Narrative Focus: Whether through first-person or third-person perspective,
  24. "Navigate" (verb) originated in the 1580s from the Latin navigatus, the past participle of navigare, meaning "to sail, steer a ship, or go by sea". It is a combination of navis ("ship," from Proto-Indo-European root nau-) and agere ("to drive, set in motion"). Originally referring to sea travel, it expanded to general directing in the 1660s, to ballooning in 1784, and to aircraft in 1901. According to the Oxford English Dictionary (OED), the earliest known use of the verb navigate in English is from the late 1500s. The verb navigate first appeared in a translation of Juan González de Mendoza’s The Historie of the Great and Mightie Kingdome of China by Robert Parke in 1588. The noun navigation appeared earlier, in the early 1500s (before 1527).
  25. Bill W

    Chapter 43 S3

    Yes, it's been a fun and interesting time for all and it was good that the families got to know the three college guys better as well. Daniel has been an interesting and positive addition to the group and I believe he's going to fit in very well. He'll also be good for Clint.
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